About Us
 

Supertonic is an award-winning game audio studio with a small core team and a broad roster of regular collaborators. We work with audio specialists from the Australian game audio community to put together the right team for each project.

 

Our Core Team:

A cartoonish portrait of Zander
 

Zander Hulme — Company Director

Skilled in composing, producing, and implementing everything you hear in a game, Zander has launched dozens of projects working both solo and as an audio team director, and is a passionate advocate of interactive music and sound systems.

 
 

 

Facundo Calderon — Producer

Facundo is a Producer at Supertonic, where he oversees projects and is a passionate advocate for making developers’ lives easier. His philosophy is simple: clear the path so the experts can excel. Off the clock, you can find him healing his party in World of Warcraft, weilding a makeup brush or dumbbell with the same focus.

 
 

 

Robbie Little — Junior Sound Designer

Robust and adaptable, Robbie is a passionate sound designer with a keen interest in well-implemented, responsive sound. With an extensive and diverse background in other studio fields, such as a live audio technician and an Ableton music production member, he’s ready to continue to contribute to Supertonic’s already impressive lists of titles.

 

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